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Unit of study_

Games and Play - ARIN3640

Year - 2020

Games are distinctive cultural forms, with histories, aesthetics, design cultures, player communities and academic theory. This unit explores how games work and how they are situated in culture. Drawing on games studies, media studies, HCI and design, students analyse games and develop a game concept.

1x1hr lecture/week, 1x2hr seminar/week

1x1000wd tutorial activity (20%), 1x2000wd game analysis (40%), 1x1500wd game design project (30%), tutorial participation (10%)


12 credit points at 2000 level in Digital Cultures or 12 credit points at 2000 level in Anthropology, Art History, Computer Science, Design Computing, English, Gender Studies, Cultural Studies, History, Information Systems, Information Technology, Linguistics, Psychology or Sociology




Faculty: Arts and Social Sciences

Semester 1

24 Feb 2020

Department/School: Media and Communications
Study Mode: Normal (lecture/lab/tutorial) day
Census Date: 31 Mar 2020
Unit of study level: Senior
Credit points: 6.0
EFTSL: 0.125
Available for study abroad and exchange: Yes
Faculty/department permission required? No
Courses that offer this unit

Non-award/non-degree study If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student. Cross-institutional study If you are from another Australian tertiary institution you may be permitted to undertake cross-institutional study in one or more units of study at the University of Sydney.

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