Networked mobile devices and computer games are increasingly prominent in today's mediascapes, supporting practices of individualised mobility and play. This unit of study critically examines the aesthetics, politics and everyday uses of these emerging cultural technologies. It draws on new media studies, game studies and platform studies to explore themes such as the complication of leisure and work spaces, new media industries, gamification, playbour and mobile social media.
1x1hr lecture/week, 1x1hr tutorial/week
1x2000wd Critical Essay (30%), 1x1500wd Industry Research Report (25%), 1x1500wd Written report of Serious Game Concept (25%), x1000wd equivalent total Weekly quizzes (10%), x Participation (10%)