This unit of study provides an overview of a human-centred approach to the design of interactive technologies and environments. It introduces students to design thinking and how it can be productively applied to different design situations. The unit covers theoretical concepts, methods and tools used in human-centred design, including user research, ideation, prototyping and user evaluation. It provides students with the principles, processes and tools that are used in commercial design projects. Students learn to build empathy with users, identify the problem space, develop design concepts and persuasively communicate design proposals with an emphasis on the user experience through visual storytelling.
lecture 1 hr/wk, tutorial 2 hrs/wk
submitted work (70%), in-class assessments (10%) and quizzes (20%)
Tomitsch, M., Wrigley, C., Borthwick, M., Ahmadpour, N., Frawley, J., Kocaballi, B., ... & Loke, L. (2018). Design. Think. Make. Break. Repeat. A handbook of methods. BIS Publishers