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Unit of study_

Physical Computing - DECO1013

Year - 2020

This unit introduces students to the principles of physical computing and its application in interaction design projects. This includes conceptualising computer-based implementations of product interfaces using hardware platforms such as Arduinos or littleBits, for prototyping physical computing interfaces. It introduces the core concepts of physical prototyping, basic electronic concepts, hardware programming, as well as aesthetic issues in product design. The unit covers: prototyping techniques for physical user interfaces, methods of programming and assessing interactive products, product design techniques, especially in relation to interactive contexts, and awareness of issues of aesthetics in physical computing interfaces.

seminar and tutorial 3 hrs/wk

submitted work (70%) and in-class assessments (30%)

Additional information
This course should be taken concurrently with, or after taking DECO1008 3D Modelling and Fabrication.


(DECO1006 or DECO2016) and DECO1012


Faculty: Sydney School of Architecture, Design and Planning

Semester 2

24 Aug 2020

Department/School: Design Lab
Study Mode: Normal (lecture/lab/tutorial) day
Census Date: 28 Sep 2020
Unit of study level: Junior
Credit points: 6.0
EFTSL: 0.125
Available for study abroad and exchange: Yes
Faculty/department permission required? No
More details
Unit of Study coordinator: Phillip Gough
HECS Band: 1
Courses that offer this unit

Non-award/non-degree study If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student. Cross-institutional study If you are from another Australian tertiary institution you may be permitted to undertake cross-institutional study in one or more units of study at the University of Sydney.

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