Our ever-changing world requires knowledge that extends across multiple disciplines. The ability to identify and explore interdisciplinary links is a crucial skill for emerging professionals and researchers alike. This unit presents the opportunity to bring together the concepts and skills you have learnt in your discipline and apply them to a real-world problem. For example, you will work on a project examining how virtual reality technologies can be used to remotely diagnose and treat common anxiety disorders in people. This will involve working with people from information technology disciplines to design and build games and tests with virtual reality equipment, and then to assess the effectiveness of these games. In this unit, you will continue to understand and explore disciplinary knowledge, while also meeting and collaborating with students from across the University through project-based learning; identifying and solving problems, collecting and analysing data and communicating your findings to a diverse audience. All of these skills are highly valued by employers. This unit will foster the ability to work in interdisciplinary teams, and this is essential for both professional and research pathways in the future.
2hrs lectures and 3hrs workshop/group work per week
An oral 'pitch' (15%), a written proposal (35%), and a final written report (50%).
12 credit points of PSYC1XXX AND PSYC2012 AND an additional 6 credit points of PSYC2XXX