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Unit of study_

DESN2000: Programming for Designers

This unit provides an introduction to the development of software in design and the creative industries. It teaches the fundamentals of computational thinking as well as skills in the design and implementation of software for creative expression and prototyping. It introduces students to tools for building interactive design applications through programming assignments; knowledge of programming concepts; and knowledge of the Javascript programming language. Key concepts covered in this unit include: variables; functions; control flows; and algorithmic thinking. Students learn how to design through the development of code, allowing them to incorporate programming into their own design projects as well as to collaborate effectively with software developers.

Code DESN2000
Academic unit Design Lab
Credit points 6
Prerequisites:
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None
Corequisites:
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None
Prohibitions:
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DECO1012

At the completion of this unit, you should be able to:

  • LO1. Understand and communicate design decisions and the architectural constraints of computer programs.
  • LO2. Understand, modify and integrate code from diverse sources.
  • LO3. Create interactive digital artifacts by authoring programs.
  • LO4. Use a combination of computational and design thinking to synthesize interactive artifacts and explore programming as a creative medium.
  • LO5. Evaluate the technical, aesthetic and human-centered qualities of interactive digital artifacts.

Unit outlines

Unit outlines will be available 1 week before the first day of teaching for the relevant session.