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The main focus of this unit is strategic interaction among economic agents with particular attention to problems involving incomplete information. The topics covered are at the heart of modern microeconomics. The central tool of analysis is game theory, and the unit generally covers non-cooperative games of complete and incomplete information and cooperative games. Many applications to economic problems are discussed. Although the particular applications presented may vary from year to year, typical examples are: auctions; bargaining; oligopoly; hidden information; signalling; hidden action; coalitions and the core; Shapley value; social choice; and mechanism design
| Study level | Postgraduate |
|---|---|
| Academic unit | Economics |
| Credit points | 6 |
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Prerequisites:
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(ECON6701 or minimum 65% in ECON6001) and (ECON6703 or minimum 65% in ECON6003) |
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Corequisites:
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None |
| Prohibitions:
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None |
| Assumed knowledge:
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None |
The learning outcomes for this unit will be available two weeks before the first day of teaching.
This section lists the session, attendance modes and locations the unit is available in. There is a unit outline for each of the unit availabilities, which gives you information about the unit including assessment details and a schedule of weekly activities.
The outline is published 2 weeks before the first day of teaching. You can look at previous outlines for a guide to the details of a unit.
| Session | MoA ? | Location | Outline ? |
|---|---|---|---|
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Semester 2 2027
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Normal day | Camperdown/Darlington, Sydney |
Outline unavailable
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Find your current year census dates
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Students must seek written permission from the School of Economics Postgraduate Coordinator to enrol in this unit.
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