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We are aiming for an incremental return to campus in accordance with guidelines provided by NSW Health and the Australian Government. Until this time, learning activities and assessments will be planned and scheduled for online delivery where possible, and unit-specific details about face-to-face teaching will be provided on Canvas as the opportunities for face-to-face learning become clear.

We are currently working to resolve an issue where some unit outline links are unavailable. If the link to your unit outline does not appear below, please use the link in your Canvas site. If no link is available on your Canvas site, please contact your unit coordinator.

Unit of study_

SOFT3888: Software Development Project

This unit will provide students an opportunity to apply the knowledge and practice the skills acquired in the prerequisite and qualifying units, in the context of designing and building a substantial software development system in diverse application domains including life sciences. Working in groups for an external client combined with academic supervision, students will need to carry out the full range of activities including requirements capture, analysis and design, coding, testing and documentation. Students will use the XP methodology and make use of professional tools for the management of their project.

Code SOFT3888
Academic unit Computer Science
Credit points 6
Prerequisites:
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[18CP 2000-level or above units from SOFT or COMP or INFO]
Corequisites:
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None
Prohibitions:
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SOFT3413
Assumed knowledge:
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SOFT3202

At the completion of this unit, you should be able to:

  • LO1. produce written reports of student's work in a style that conforms to their discipline and is appropriate for clients to check
  • LO2. Give an oral presentation of student’s work and its rationale to the student’s discipline
  • LO3. Work in a small group of students, to deliver substantial results for clients
  • LO4. Follow a systematic process of work, with appropriate mechanisms for dealing with risks, such as unforeseen factors and delays
  • LO5. Use previously unfamiliar tools and to integrate with previously unfamiliar software/systems, learning their use from examples and documentation
  • LO6. Work with clients to discover their needs and to demonstrate that the delivered results meet those needs
  • LO7. Apply discipline expertise in software development to solve problems and meet the needs of clients.

Unit outlines

Unit outlines will be available 2 weeks before the first day of teaching for 1000-level and 5000-level units, or one week before the first day of teaching for all other units.

There are no unit outlines available online for previous years.