Skip to main content

During 2021 we will continue to support students who need to study remotely due to the ongoing impacts of COVID-19 and travel restrictions. Make sure you check the location code when selecting a unit outline or choosing your units of study in Sydney Student. Find out more about what these codes mean. Both remote and on-campus locations have the same learning activities and assessments, however teaching staff may vary. More information about face-to-face teaching and assessment arrangements for each unit will be provided on Canvas.

Unit of study_

COMP3419: Graphics and Multimedia

This unit provides a broad introduction to the field of graphics and multimedia computing to meet the diverse requirements of application areas such as entertainment, industrial design, virtual reality, intelligent media management, social media and remote sensing. It covers both the underpinning theories and the practices of computing and manipulating digital media including graphics / image, audio, animation, and video. Emphasis is placed on principles and cutting-edge techniques for multimedia data processing, content analysis, media retouching, media coding and compression.

Code COMP3419
Academic unit Computer Science
Credit points 6
Prerequisites:
? 
COMP2123 OR COMP2823 OR INFO1105 OR INFO1905
Corequisites:
? 
None
Prohibitions:
? 
None
Assumed knowledge:
? 
Programming skills

At the completion of this unit, you should be able to:

  • LO1. apply multimedia data processing and analysis techniques to real world applications
  • LO2. understand data representation and enhancement for different multimedia building blocks
  • LO3. understand various multimedia coding and compression techniques
  • LO4. obtain practical skills in graphics / image, audio, and video processing and analysis.

Unit outlines

Unit outlines will be available 2 weeks before the first day of teaching for the relevant session.