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Unit of study_

COMP5415: Multimedia Design and Authoring

Semester 2, 2022 [Normal evening] - Camperdown/Darlington, Sydney

This unit provides principles and practicalities of creating interactive and effective multimedia products. It gives an overview of the complete spectrum of different media platforms and current authoring techniques used in multimedia production. Coverage includes the following key topics: enabling multimedia technologies; multimedia design issues; interactive 2D and 3D computer animation; multimedia object modelling and rendering; multimedia scripting programming; post-production and delivery of multimedia applications.

Unit details and rules

Unit code COMP5415
Academic unit Computer Science
Credit points 6
Prohibitions
? 
None
Prerequisites
? 
None
Corequisites
? 
None
Assumed knowledge
? 

Experience with software development as covered in SOFT2412 or COMP9103 or COMP9003 (or equivalent UoS from different institutions)

Available to study abroad and exchange students

Yes

Teaching staff

Coordinator Xiu Wang, xiu.wang@sydney.edu.au
Type Description Weight Due Length
Final exam (Open book) Type C final exam hurdle task Final Exam
Type C
40% Formal exam period 1 hour
Outcomes assessed: LO1 LO2 LO3 LO4
Creative assessment / demonstration Lab practice & homework
individual homework presentations, Demonstrations, and subissions
12% Multiple weeks across multiple weeks
Outcomes assessed: LO1 LO4 LO3 LO2
Creative assessment / demonstration workshop showcase
two workshop individual presentations
13% Multiple weeks week 4 & weeks 9/10
Outcomes assessed: LO1 LO4 LO3 LO2
Assignment Assignment 1
multimedia project design, proposal, and presentation
10% Week 06
Due date: 11 Sep 2022 at 23:59
3 weeks
Outcomes assessed: LO1 LO2 LO3 LO4
Assignment Assignment 2
multimedia project delivery, and demonstration and presentation
25% Week 11
Due date: 23 Oct 2022 at 23:59
5 weeks
Outcomes assessed: LO1 LO2 LO3 LO4
hurdle task = hurdle task ?
Type C final exam = Type C final exam ?

Assessment summary

More detailed information (e.g. assessment rubrics) and submission instructions must be published on Canvas.

Assessment criteria

The University awards common result grades, set out in the Coursework Policy 2014 (Schedule 1).

As a general guide, a high distinction indicates work of an exceptional standard, a distinction a very high standard, a credit a good standard, and a pass an acceptable standard.

Result name

Mark range

Description

High distinction

85 - 100

 

Distinction

75 - 84

 

Credit

65 - 74

 

Pass

50 - 64

 

Fail

0 - 49

It is a policy of the School of Computer Science that in order to pass this unit, a student must achieve at least 40% in the written examination. For subjects without a final exam, the 40% minimum requirement applies to the corresponding major assessment component specified by the lecturer. A student must also achieve an overall final mark of 50 or more. Any student not meeting these requirements may be given a maximum final mark of no more than 45 regardless of their average.

For more information see sydney.edu.au/students/guide-to-grades.

For more information see guide to grades.

Late submission

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date:

  • Deduction of 5% of the maximum mark for each calendar day after the due date.
  • After ten calendar days late, a mark of zero will be awarded.

This unit has an exception to the standard University policy or supplementary information has been provided by the unit coordinator. This information is displayed below:

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date - Deduction of 5% of the maximum mark for each calendar day after the due date. After ten calendar days late, a mark of zero will be awarded. Assignments submitted electronically after 11.59 pm on the due date will be considered to have been submitted late.

Academic integrity

The Current Student website  provides information on academic integrity and the resources available to all students. The University expects students and staff to act ethically and honestly and will treat all allegations of academic integrity breaches seriously.  

We use similarity detection software to detect potential instances of plagiarism or other forms of academic integrity breach. If such matches indicate evidence of plagiarism or other forms of academic integrity breaches, your teacher is required to report your work for further investigation.

You may only use artificial intelligence and writing assistance tools in assessment tasks if you are permitted to by your unit coordinator, and if you do use them, you must also acknowledge this in your work, either in a footnote or an acknowledgement section.

Studiosity is permitted for postgraduate units unless otherwise indicated by the unit coordinator. The use of this service must be acknowledged in your submission.

Simple extensions

If you encounter a problem submitting your work on time, you may be able to apply for an extension of five calendar days through a simple extension.  The application process will be different depending on the type of assessment and extensions cannot be granted for some assessment types like exams.

Special consideration

If exceptional circumstances mean you can’t complete an assessment, you need consideration for a longer period of time, or if you have essential commitments which impact your performance in an assessment, you may be eligible for special consideration or special arrangements.

Special consideration applications will not be affected by a simple extension application.

Using AI responsibly

Co-created with students, AI in Education includes lots of helpful examples of how students use generative AI tools to support their learning. It explains how generative AI works, the different tools available and how to use them responsibly and productively.

WK Topic Learning activity Learning outcomes
Week 01 Introduction Lecture and tutorial (3 hr) LO2 LO3
Week 02 Digital images and retouching Lecture and tutorial (3 hr) LO1 LO3
Week 03 Multimedia design issues Lecture and tutorial (3 hr) LO1 LO2 LO3
Week 04 Basic design principles Lecture and tutorial (3 hr) LO1 LO2 LO3
Week 05 Multimedia Integration and Development Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 06 Computer Animation Fundamentals Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 07 3D computer animation 1 Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 08 3D computer animation 2 Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 09 Digital audio/video production Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 10 Post-production Lecture and tutorial (3 hr) LO1 LO2 LO3 LO4
Week 11 Multimedia production presentation and demos Lecture and tutorial (3 hr) LO2 LO3 LO4
Week 12 Multimedia production presentation and demos Presentation (3 hr) LO2 LO3 LO4
Week 13 Review and reflection Lecture and tutorial (3 hr) LO2 LO3

Attendance and class requirements

Attedance: Students are expected to attend all scheduled online tutorials.

Study commitment

Typically, there is a minimum expectation of 1.5-2 hours of student effort per week per credit point for units of study offered over a full semester. For a 6 credit point unit, this equates to roughly 120-150 hours of student effort in total.

Learning outcomes are what students know, understand and are able to do on completion of a unit of study. They are aligned with the University's graduate qualities and are assessed as part of the curriculum.

At the completion of this unit, you should be able to:

  • LO1. create interactive multimedia applications with contemporary development programs
  • LO2. articulate relationships between different multimedia building blocks and related design issues
  • LO3. manipulate and interpret various digital media for diverse multimedia applications
  • LO4. demonstrate competency in utilization of key multimedia authoring programs.

Graduate qualities

The graduate qualities are the qualities and skills that all University of Sydney graduates must demonstrate on successful completion of an award course. As a future Sydney graduate, the set of qualities have been designed to equip you for the contemporary world.

GQ1 Depth of disciplinary expertise

Deep disciplinary expertise is the ability to integrate and rigorously apply knowledge, understanding and skills of a recognised discipline defined by scholarly activity, as well as familiarity with evolving practice of the discipline.

GQ2 Critical thinking and problem solving

Critical thinking and problem solving are the questioning of ideas, evidence and assumptions in order to propose and evaluate hypotheses or alternative arguments before formulating a conclusion or a solution to an identified problem.

GQ3 Oral and written communication

Effective communication, in both oral and written form, is the clear exchange of meaning in a manner that is appropriate to audience and context.

GQ4 Information and digital literacy

Information and digital literacy is the ability to locate, interpret, evaluate, manage, adapt, integrate, create and convey information using appropriate resources, tools and strategies.

GQ5 Inventiveness

Generating novel ideas and solutions.

GQ6 Cultural competence

Cultural Competence is the ability to actively, ethically, respectfully, and successfully engage across and between cultures. In the Australian context, this includes and celebrates Aboriginal and Torres Strait Islander cultures, knowledge systems, and a mature understanding of contemporary issues.

GQ7 Interdisciplinary effectiveness

Interdisciplinary effectiveness is the integration and synthesis of multiple viewpoints and practices, working effectively across disciplinary boundaries.

GQ8 Integrated professional, ethical, and personal identity

An integrated professional, ethical and personal identity is understanding the interaction between one’s personal and professional selves in an ethical context.

GQ9 Influence

Engaging others in a process, idea or vision.

Outcome map

Learning outcomes Graduate qualities
GQ1 GQ2 GQ3 GQ4 GQ5 GQ6 GQ7 GQ8 GQ9

Alignment with Competency standards

Outcomes Competency standards
LO1
National Standard of Competency for Architects - AACA
1.2. Establishment, analysis and evaluation of client project requirements and objectives.
1.4. Identification of factors that may impact on client project requirements and objectives.
2. Design: Pre-Design
LO2
National Standard of Competency for Architects - AACA
1.6. Selection and presentation to clients and relevant stakeholders of procurement method for the project.
2.1. Identification, analysis and integration of information relevant to siting of project.
LO3
National Standard of Competency for Architects - AACA
1.6. Selection and presentation to clients and relevant stakeholders of procurement method for the project.
2.1. Identification, analysis and integration of information relevant to siting of project.
LO4
National Standard of Competency for Architects - AACA
1.6. Selection and presentation to clients and relevant stakeholders of procurement method for the project.
2.1. Identification, analysis and integration of information relevant to siting of project.

This section outlines changes made to this unit following staff and student reviews.

online learning activities have been made since this unit was last offered

Disclaimer

The University reserves the right to amend units of study or no longer offer certain units, including where there are low enrolment numbers.

To help you understand common terms that we use at the University, we offer an online glossary.