Due to the exceptional circumstances caused by the COVID-19 pandemic, the learning activities, assessments and attendance requirements for this unit may be subject to late changes. Please refer to this unit outline regularly for up to date information and to notices in the unit’s Canvas site for any adjustments.
Object-oriented (OO) programming is a technique that arranges code into classes, each encapsulating in one place related data and the operations on that data. Inheritance is used to reuse code from a more general class, in specialised situations. Most modern programming languages provide OO features. Understanding and using these are an essential skill to software developers in industry. This unit provides the student with the concepts and individual programming skills in OO programming, starting from their previous mastery of procedural programming.
|Academic unit||Computer Science|
|INFO1110 OR INFO1910|
|INFO1103 OR INFO1105 OR INFO1905|
At the completion of this unit, you should be able to:
Unit outlines will be available 2 weeks before the first day of teaching for 1000-level and 5000-level units, or one week before the first day of teaching for all other units.