Unit outline_

CAEL2104: Mixed Reality Production

Semester 1, 2026 [Normal day] - Camperdown/Darlington, Sydney

Mixed Reality (MR) refers to the emerging suite of virtual reality and augmented reality technologies. MR is a developing medium that commentators believe will have a significant impact across a broad range of fields. This studio-based unit introduces students to the theory and design of mixed reality production for application in creative and industry contexts, including the creative arts, digital storytelling, documentaries and journalism. Students will examine best practice examples of MR experiences and will learn a range of tools and techniques in order to develop two MR projects.

Unit details and rules

Academic unit Sydney College of the Arts
Credit points 6
Prerequisites
? 
12 credit points at 1000 level in Visual Arts or 12 credit points at 1000 level Studio Foundation unit in Bachelor of Visual Arts or 12 credit points at 1000 level in Digital Cultures
Corequisites
? 
None
Prohibitions
? 
None
Assumed knowledge
? 

None

Available to study abroad and exchange students

Yes

Teaching staff

Coordinator John Tonkin, john.tonkin@sydney.edu.au
Tutor(s) John Tonkin, john.tonkin@sydney.edu.au
Sarah Cashman, sarah.cashman@sydney.edu.au
The census date for this unit availability is 31 March 2026
Type Description Weight Due Length Use of AI
Creative work Project 2
Mixed Reality Project 2 (can be individual or in pairs)
50% Formal exam period
Due date: 09 Jun 2026 at 23:59

Closing date: 23 Jun 2026
1-5 minutes (2250 words equiv) AI allowed
Outcomes assessed: LO1 LO2 LO3 LO4 LO5 LO6
Creative work Project 1
Mixed Reality Project 1
40% Mid-semester break
Due date: 12 Apr 2026 at 23:59

Closing date: 26 Apr 2026
1-3 minute (1800 wd equiv) AI allowed
Outcomes assessed: LO1 LO2 LO3 LO4 LO5 LO6
Portfolio or journal Research Blog
blog posts about concept development and project development
10% Ongoing
Closing date: 23 Jun 2026
450 words equivalent AI allowed
Outcomes assessed: LO1 LO2 LO4 LO5 LO6
Out-of-class quiz Early Feedback Task Early Feedback Task
short answer quiz
0% Week 03
Due date: 13 Mar 2026 at 23:59
10 minutes AI allowed
Outcomes assessed: LO1 LO2
early feedback task = early feedback task ?

Early feedback task

This unit includes an early feedback task, designed to give you feedback prior to the census date for this unit. Details are provided in the Canvas site and your result will be recorded in your Marks page. It is important that you actively engage with this task so that the University can support you to be successful in this unit.

Assessment summary

Detailed information for each assessment can be found on Canvas.

Please Note: All assessment tasks must be attempted in order to pass this unit!

Assessment criteria

Assessment grading  

The University awards common result grades, set out in the Coursework Policy 2014 (Schedule 1).

As a general guide, a high distinction indicates work of an exceptional standard, a distinction a very high standard, a credit a good standard, and a pass an acceptable standard.  

This unit uses standards-based assessment for award of assessment marks. Your assessments will be evaluated solely on the basis of your individual performance You need to satisfy requirements as determined by academic staff, including attendance, communicated to you through the Sydney College of the Arts Handbook, unit of study outlines, other written notifications and/or verbally through tutorials or seminars. All requirements must be met in order to be eligible for an assessment.

Your work will be assessed according to the following criteria, based on: attendance; participation and responsiveness to the unit of study and academic direction; written work; studio work and other unit of study work; tutorial and seminar team discussion. These criteria apply to studio-based learning and to theory units of study.

1. Competence
Demonstration of the development and application of practical and intellectual competency and skills appropriate to the unit of study.

2. Development
Demonstration of the ability to initiate and realise your own objectives for studio practice and theory work within the requirements of the unit of study and of your developing knowledge of the historical and theoretical context of your practice. You are expected to improve your abilities, competency and understanding over the course of a semester, and over successive semesters.

3. Critical Awareness
Demonstration of developing a critical awareness and knowledge of the unit of study and the ability to objectively evaluate your own work, select appropriate methods and materials and to formulate and evaluate ideas/methods.

4. Commitment
Demonstration of commitment and self-motivation in respect of the unit of study. The level of commitment to study in the academic program is reflected in; the development of self-motivation applied to individual, group or assignment-based work; the degree of participation in all units of study including group work, project submissions, essays and discussions; the development of a consistent work pattern; and the regularity and punctuality of attendance and submissions.

5. Innovation
Demonstration of innovative and imaginative thinking, appropriate to the unit of study, evidencing the quality of ideas underlying your work and development in your studies.

For more information see guide to grades.

Use of generative artificial intelligence (AI)

You can use generative AI tools for open assessments. Restrictions on AI use apply to secure, supervised assessments used to confirm if students have met specific learning outcomes.

Refer to the assessment table above to see if AI is allowed, for assessments in this unit and check Canvas for full instructions on assessment tasks and AI use.

If you use AI, you must always acknowledge it. Misusing AI may lead to a breach of the Academic Integrity Policy.

Visit the Current Students website for more information on AI in assessments, including details on how to acknowledge its use.

Late submission

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date:

  • Deduction of 5% of the maximum mark for each calendar day after the due date.
  • After ten calendar days late, a mark of zero will be awarded.

Academic integrity

The University expects students to act ethically and honestly and will treat all allegations of academic integrity breaches seriously.

Our website provides information on academic integrity and the resources available to all students. This includes advice on how to avoid common breaches of academic integrity. Ensure that you have completed the Academic Honesty Education Module (AHEM) which is mandatory for all commencing coursework students

Penalties for serious breaches can significantly impact your studies and your career after graduation. It is important that you speak with your unit coordinator if you need help with completing assessments.

Visit the Current Students website for more information on AI in assessments, including details on how to acknowledge its use.

Simple extensions

If you encounter a problem submitting your work on time, you may be able to apply for an extension of five calendar days through a simple extension.  The application process will be different depending on the type of assessment and extensions cannot be granted for some assessment types like exams.

Special consideration

If exceptional circumstances mean you can’t complete an assessment, you need consideration for a longer period of time, or if you have essential commitments which impact your performance in an assessment, you may be eligible for special consideration or special arrangements.

Special consideration applications will not be affected by a simple extension application.

Using AI responsibly

Co-created with students, AI in Education includes lots of helpful examples of how students use generative AI tools to support their learning. It explains how generative AI works, the different tools available and how to use them responsibly and productively.

Support for students

The Support for Students Policy reflects the University’s commitment to supporting students in their academic journey and making the University safe for students. It is important that you read and understand this policy so that you are familiar with the range of support services available to you and understand how to engage with them.

The University uses email as its primary source of communication with students who need support under the Support for Students Policy. Make sure you check your University email regularly and respond to any communications received from the University.

Learning resources and detailed information about weekly assessment and learning activities can be accessed via Canvas. It is essential that you visit your unit of study Canvas site to ensure you are up to date with all of your tasks.

If you are having difficulties completing your studies, or are feeling unsure about your progress, we are here to help. You can access the support services offered by the University at any time:

Support and Services (including health and wellbeing services, financial support and learning support)
Course planning and administration
Meet with an Academic Adviser

WK Topic Learning activity Learning outcomes
Week 01 week 1. Unit introduction and overview. A short history of Mixed Reality. An introduction to authoring tools. Viewing MR works - where to find works Tutorial (3 hr) LO1 LO2 LO4 LO5
Week 02 week 2. Photogrammetry and 3D scanning. 3d model editing & clean-up Tutorial (3 hr) LO1 LO2 LO3 LO4
Week 03 week 3. 3d modelling - theory and practice. 3d scanning apps. 3d file formats. 3d model editing & clean-up. Tutorial (3 hr) LO1 LO2 LO3 LO4
Week 04 week 4. Modelling in VR - OpenBrush, Gravity Sketch. Tutorial (3 hr) LO1 LO2 LO3 LO4
Week 05 week 5. 360 still photos & video - theory and practice. 360 cameras, Introduction to 360 video editing using Premiere Tutorial (3 hr) LO1 LO2 LO3 LO4
Week 06 week 6. Project development and feedback Tutorial (3 hr) LO1 LO2 LO3 LO4 LO5 LO6
Week 07 week 7. Project development and feedback Tutorial (3 hr) LO1 LO2 LO3 LO4 LO5 LO6
Week 08 week 8. More 360 video editing. Project 2 brainstorming Tutorial (3 hr) LO2 LO3 LO4 LO6
Week 09 week 9. Presentations of ideas for Project 2. Project development and feedback Tutorial (3 hr) LO3 LO4 LO5 LO6
Week 10 week 10. Authoring MR - advanced authoring options. Tutorial (3 hr) LO1 LO2 LO3 LO4
Week 11 week 11. Authoring MR - overview of game engines. Project development and feedback Tutorial (3 hr) LO1 LO2 LO3 LO4 LO5 LO6
Week 12 week 12. Work-in-progress Project 2 presentation and feedback Tutorial (3 hr) LO1 LO2 LO3 LO4 LO5 LO6
Week 13 week 13. Project development and feedback Tutorial (3 hr) LO1 LO2 LO3 LO4 LO5 LO6

Attendance and class requirements

Attendance and class requirements   

  • Attendance: According to Faculty Board Resolutions, students in the Faculty of Arts and Social Sciences are expected to attend 90% of their classes. If you attend less than 50% of classes, regardless of the reasons, you may be referred to the Examiner’s Board. The Examiner’s Board will decide whether you should pass or fail the unit of study if your attendance falls below this threshold.

  • Preparation: Students should commit to spend approximately three hours’ preparation time (reading, studying, homework, essays, etc.) for every hour of scheduled instruction.

Additional requirements from Sydney College of the Arts

  • Students must attend a minimum of 90% of timetabled activities for this unit of study, unless granted exemption by the Unit Coordinator or delegated authority.
  • All assignments are compulsory and must be attempted. 
  • You must attend scheduled assessments to be eligible to pass. Non-attendance at assessment on any grounds insufficient to claim special consideration will result in the forfeiture of marks associated with the assessment. 

Study commitment

Typically, there is a minimum expectation of 1.5-2 hours of student effort per week per credit point for units of study offered over a full semester. For a 6 credit point unit, this equates to roughly 120-150 hours of student effort in total.

Required readings

a selection of readings will be supplied on Canvas

Learning outcomes are what students know, understand and are able to do on completion of a unit of study. They are aligned with the University's graduate qualities and are assessed as part of the curriculum.

At the completion of this unit, you should be able to:

  • LO1. understand the contemporary development and historical contexts of Mixed Reality production
  • LO2. understand the possibilities and limitations of contemporary Mixed Reality technologies
  • LO3. use contemporary Mixed Reality technologies and practices to develop MR projects
  • LO4. develop critical thinking skills and the ability to analyse and contextualise emerging Mixed Reality practices and technologies
  • LO5. engage critically with social, cultural and ethical issues and apply local and international perspectives to extend their creative practice
  • LO6. demonstrate the development of independent learning and research skills

Graduate qualities

The graduate qualities are the qualities and skills that all University of Sydney graduates must demonstrate on successful completion of an award course. As a future Sydney graduate, the set of qualities have been designed to equip you for the contemporary world.

GQ1 Depth of disciplinary expertise

Deep disciplinary expertise is the ability to integrate and rigorously apply knowledge, understanding and skills of a recognised discipline defined by scholarly activity, as well as familiarity with evolving practice of the discipline.

GQ2 Critical thinking and problem solving

Critical thinking and problem solving are the questioning of ideas, evidence and assumptions in order to propose and evaluate hypotheses or alternative arguments before formulating a conclusion or a solution to an identified problem.

GQ3 Oral and written communication

Effective communication, in both oral and written form, is the clear exchange of meaning in a manner that is appropriate to audience and context.

GQ4 Information and digital literacy

Information and digital literacy is the ability to locate, interpret, evaluate, manage, adapt, integrate, create and convey information using appropriate resources, tools and strategies.

GQ5 Inventiveness

Generating novel ideas and solutions.

GQ6 Cultural competence

Cultural Competence is the ability to actively, ethically, respectfully, and successfully engage across and between cultures. In the Australian context, this includes and celebrates Aboriginal and Torres Strait Islander cultures, knowledge systems, and a mature understanding of contemporary issues.

GQ7 Interdisciplinary effectiveness

Interdisciplinary effectiveness is the integration and synthesis of multiple viewpoints and practices, working effectively across disciplinary boundaries.

GQ8 Integrated professional, ethical, and personal identity

An integrated professional, ethical and personal identity is understanding the interaction between one’s personal and professional selves in an ethical context.

GQ9 Influence

Engaging others in a process, idea or vision.

Outcome map

Learning outcomes Graduate qualities
GQ1 GQ2 GQ3 GQ4 GQ5 GQ6 GQ7 GQ8 GQ9

This section outlines changes made to this unit following staff and student reviews.

The VR authoring tool has been changed to allow the development of more advanced projects. Additional hands-on exercises have been introduced.

Disclaimer

Important: the University of Sydney regularly reviews units of study and reserves the right to change the units of study available annually. To stay up to date on available study options, including unit of study details and availability, refer to the relevant handbook.

To help you understand common terms that we use at the University, we offer an online glossary.