The Interactive Informed Environments unit introduces students to the world of responsive design systems, operating within a continuum of Extended Realities (XR). We start our exploration with digitally simulated environments and progress towards virtual and augmented realities. Students will learn how to use Artificial Intelligence (AI) systems and how to implement computational design prototyping together with a real-time development engine. Students will explore practical applications for creating responsive fully-immersive Virtual Reality (VR) environments in extreme climates and weather conditions. An open studio brief will allow for autonomy in decision-making, fostering critical thinking and teamwork. Students will use iterative prototyping to develop and test their design concepts, drawing upon the vast capabilities of computational technologies. The unit develops an understanding and skills in applying AI logic and the use of interactive design systems in architecture and design. At the conclusion of this unit, students should be equipped to use iterative prototyping, produce interactive simulations, create immersive XR environments and use AI in a meaningful and efficient way.
Unit details and rules
| Academic unit | Architecture |
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| Credit points | 6 |
| Prerequisites
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None |
| Corequisites
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None |
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Prohibitions
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None |
| Assumed knowledge
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None |
| Available to study abroad and exchange students | Yes |
Teaching staff
| Coordinator | Anastasia Globa, anastasia.globa@sydney.edu.au |
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