Researchers at the University of Sydney School of Architecture, Design and Planning are investigating how immersive technologies, including augmented reality (AR), virtual reality (VR) and more broadly, extended reality (XR), are used in everyday life in homes, healthcare services, architecture practice and urban planning.
Manual Description : Human-Computer Interaction researcher and Associate Dean Research
Manual Address :
Manual Addition Info Content :
Profile image : /content/dam/corporate/images/sydney-school-of-architecture-design-and-planning/about-the-school/staff/_33i5623.jpg
Manual Type : profile
_self
Auto Type : contact
Auto Addition Content :
Auto Name : true
Auto Position : true
Auto Profile image :
Auto Phone Number : false
Auto Mobile Number : true
Auto Email Address : true
Auto Address : false
UUID :
Manual Description : Professor in Human Computer Interaction and Australian Research Council Future Fellow
Manual Address :
Manual Addition Info Content :
Profile image : /content/dam/people/alumni/marcus-carter.jpg
Manual Type : profile
_self
Auto Type : contact
Auto Addition Content :
Auto Name : true
Auto Position : true
Auto Profile image :
Auto Phone Number : false
Auto Mobile Number : true
Auto Email Address : true
Auto Address : false
UUID :
Manual Description : Lecturer in Design and Researcher in Immersive Technology
Manual Address :
Manual Addition Info Content :
Profile image : /content/dam/corporate/images/sydney-school-of-architecture-design-and-planning/about-the-school/staff/_33i5596.jpg
Manual Type : profile
_self
Auto Type : contact
Auto Addition Content :
Auto Name : true
Auto Position : true
Auto Profile image :
Auto Phone Number : false
Auto Mobile Number : true
Auto Email Address : true
Auto Address : false
UUID :
Manual Description : Senior Lecturer in Computational Design and Advanced Manufacturing (Architecture)
Manual Address :
Manual Addition Info Content :
Profile image : /content/dam/corporate/images/sydney-school-of-architecture-design-and-planning/about-the-school/staff/anastasia-globa.jpg
Manual Type : profile
_self
Auto Type : contact
Auto Addition Content :
Auto Name : true
Auto Position : true
Auto Profile image :
Auto Phone Number : false
Auto Mobile Number : true
Auto Email Address : true
Auto Address : false
UUID :
Associate Professor Naseem Ahmadpour from the School of Architecture, Design and Planning is leading research into how extended reality (XR) can improve human experience while upholding ethical and human-centered design principles.
As a human–computer interaction researcher, she investigates how technology interacts with social, cultural, and economic drivers to design extended reality experience that will positively impact people’s daily lives.
We aim to provide a realistic picture of how immersive technologies can support people in work, learning and care settings, while respecting human experiences and values.
Associate Dean Research
Professor Marcus Carter, from the School of Architecture, Design and Planning, is leading research in human-computer interaction. His work explores the ethical, social and inclusive challenges of emerging technologies, particularly immersive technologies like virtual reality (VR).
Dr Anastasia Globa, from the School of Architecture, Design and Planning, is leading work in multi-sensory extended reality (XR) simulations that move beyond traditional visualisation tools. Her research is transforming how architects, planners, and communities experience and shape the built environment.
Multi-sensory XR can play a transformative role in improving public spaces, supporting diverse stakeholder needs, enhancing accessibility, and promoting wellbeing, particularly in areas like aged care, rehabilitation, and public engagement.
Senior Lecturer in Computational Design and Advanced Manufacturing (Architecture)
Examples of seamless interaction through finger-tap input on Meta Ray-Ban smart glasses, highlighting the beginning of more advanced everyday AR interactions.
50
automatic
LinkWearable augmented reality (AR) was once confined to industrial and medical applications. Recent technological leaps, such as the launch of Apple Vision Pro and smart glasses from companies like Meta and Snap, are shifting immersive technologies into the consumer market.
Dr Tram Tran, from the School of Architecture, Design and Planning, is leading research that explores how AR technologies like smart glasses and audio AR can integrate meaningfully and ethically into routines and everyday experiences.