Skip to main content

During 2021 we will continue to support students who need to study remotely due to the ongoing impacts of COVID-19 and travel restrictions. Make sure you check the location code when selecting a unit outline or choosing your units of study in Sydney Student. Find out more about what these codes mean. Both remote and on-campus locations have the same learning activities and assessments, however teaching staff may vary. More information about face-to-face teaching and assessment arrangements for each unit will be provided on Canvas.

Unit of study_

DECO2200: Interaction Design Studio

This unit introduces principles of interface and interaction design through design projects. Students will develop technical as well as methodological skills for designing and developing interactive products and services. Elements of interaction design including menus, screen design, animation, and graphics design will be addressed for various platforms, including online applications and mobile devices. The unit builds on the design methods introduced in DECO1006/DECO2016, such as user research, storyboarding, and prototyping. It allows students to develop an advanced understanding of these methods through applying them in a specific design context. Students will learn about methods for collecting user requirements, synthesising and visualising concepts, prototyping user interfaces, e.g. in the form of mobile apps, and evaluating prototypes.

Code DECO2200
Academic unit Design Lab
Credit points 12
DECO1006 or DECO2016

At the completion of this unit, you should be able to:

  • LO1. assess the requirements of an interaction design problem
  • LO2. assess the structural and navigational requirements of web sites, mobile applications and computing devices
  • LO3. prototype, develop and document designs that involve interaction
  • LO4. design and develop web sites, mobile applications and/or tangible computing using state-of-the-art prototyping techniques
  • LO5. apply a variety of design approaches and techniques for ideation, prototyping, and evaluation
  • LO6. evaluate the performance and user experience of a design solution
  • LO7. reflectively document their process and design solution
  • LO8. work effectively in teams
  • LO9. demonstrate rigor in research
  • LO10. understand, discuss and apply interaction design principles and concepts.

Unit outlines

Unit outlines will be available 2 weeks before the first day of teaching for the relevant session.